LAN-slide v14.0

LAN-slide v14.0
Aspendale Gardens Community Centre
103-105 Kearney Drive, Aspendale Gardens
Event Duration:
Saturday, 09 January 2016 @ 10:00 AM to Sunday, 10 January 2016 @ 08:00 AM
Registration Count
[252 (+34) / 250 Registrations]
Event has concluded.

Screencheat

04:30 PM to 06:30 PM
Complete


Posters and Prizes

1st: $75 PLE Computers Voucher

Version 13.0 – League of Legends

NB: Rules listed in this section are in addition to the Standard Tournament Rules.

10.0 LOBBY DETAILS, GAME PLAY AND MAP SETTINGS

    1. This tournament makes use of Tournament Codes that are assigned from the bracket as per section 5.1.

    2. The tournament code contains the following map configurations.

      1. Map – Summoner’s Rift

      2. Terrain Season – Summer

      3. Team Size – 5

      4. Region – Oceanic

      5. Mode – Tournament Draft, Best of One (1)

      6. Spectators – Allowed (for Shoutcasters where required)

    3. Tournament Draft mode requires each player to have at least 16 champions unlocked.

    4. Rune pages and masteries are allowed.

    5. Backdooring towers / inhibitors are allowed.

    6. Once ban and champion selections are finalised, players cannot be substituted.

    7. A game can be paused by a team up to three times per tournament match for a total duration not exceeding five (5) minutes.

11.0 LEAGUE OF LEGENDS - GAME, PC, NETWORK AND SERVER ISSUES

    1. During picks and ban phase, a full round restart occurs when one or more players experience connectivity issues during picks and bans screen. On restart, the ban and picks must be the same up to the point where the first issue occurred.

    2. Within the first ten (10) minutes of the round where both team captains mutually agree, the game round may be restarted with all bans and picks in place. This may only occur once per tournament match.

    3. A game is deemed playable where response times are at 100ms or better.

    4. Where a game is not playable per section 11.3 for a period of more than five (5) seconds, the game may be paused by any team without penalty until internet service resumes as normal.


Game Summary

Game type: First Person Shooter
Last updated: 25th of November 2015

About Screetcheat

Screencheat is a split-screen shooter where everyone is invisible and you have to screencheat to kill them.

Developed by Samurai Punk Studios and published by Surprise Attack, Screencheat has been a really fun retro style shooter of which successfully brings gamers back to the basics of split-screen shooters that were existent whilst playing Golden Eye on the Nintendo 64.

Screencheat is a fun shooter that anyone can play.


Game information and rulesets on this page may differ to the actual rules that were used during the event.